OS X as dev environment General overview of OS X as dev environment. About 10-15 minutes of intro (perhaps a bit too long) Touches upon Shark as profiler, unix under acceptable GUI. Gotchas (mixed case). As non-x86 issues with portable C code (interpreted, obviously, runs fine). Subversion Project is to build a 'compelling' replacement for CVS. [much overlap with previous talk @ Apple Store] Differentiation in binding surfaces (where you can hook into backside code). ANSI C, and then SWIG runtime (will be part of demonstration). Dependencies (APR, Berkley DB, etc) In 1.1, no longer requiring bdb (so - Brian posits, can use nfs shares) Subversion libraries - multiple libraries in a layered org. Building a quick Mac App SWIG Svn libraries xcode project builder pyobjc